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After the talky drama we had at our last session, I thought I would reveal a little (long post!) of the thought and preparation that I do for a game session. My goal here is not

to be on the defensive. Rather, I hope that by seeing some of my thoughts, you can give feedback and improve the game. After all, we must remain true to our core mission: Have fun!

Putting it all Together
So let”s take the last encounter as an example. The Divas want to get into the Temple of Wee Jas and blow it up since their investigations have shown that Jasidian clerics are behind the assassination attempt, and because the new construction is blocking the rising solstice sun from shining on the Church of Pelor. The written scenario assumes the Divas will come to the Temple of Wee Jas, but also assumes: a) they are 12th level characters (they are 11th), b) they can break a DC 40 lock on the door (they have no rogue), and c) they have no intention of burning the place down.

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New Spells

Posted in: Meta-gaming by Ariel on February 3, 2009

I’m not sure when it started but it’s been a running joke for our group — making up new spells. One particularly bloody battle prompted the idea of a “spa” spell that would be akin to “heroes feast.” Spa treatment for up to six players with increased HP regen, etc. When my cleric reaches sixth tier spells, I’m going to plan it out.

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